The Programming Historian (Mar 2024)

Designing a Deck of Timeline Cards for Tabletops and Tabletop Simulator

  • Mita Williams

DOI
https://doi.org/10.46430/phen0118
Journal volume & issue
Vol. 13

Abstract

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This lesson demonstrates how to use nanDECK to design and publish your own deck of printed or digital playing cards, and use them to test a group’s knowledge of historical events through a Timeline-like game mechanic. This lesson will also highlight best practices for handling digitized historical objects.