International Journal of Digital Earth (Jul 2021)

Tunnel vision optimization method for VR flood scenes based on Gaussian blur

  • Lin Fu,
  • Jun Zhu,
  • Weilian Li,
  • Qing Zhu,
  • Bingli Xu,
  • Yakun Xie,
  • Yunhao Zhang,
  • Ya Hu,
  • Jingtao Lu,
  • Pei Dang,
  • Jigang You

DOI
https://doi.org/10.1080/17538947.2021.1886359
Journal volume & issue
Vol. 14, no. 7
pp. 821 – 835

Abstract

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The visualization of flood disasters in virtual reality (VR) scenes is useful for the representation and sharing of disaster knowledge and can effectively improve users’ cognitive efficiency in comprehending disaster information. However, the existing VR methods of visualizing flood disaster scenes have some shortcomings, such as low rendering efficiency and poor user experience. In this paper, a tunnel vision optimization method for VR flood scenes based on Gaussian blur is proposed. The key techniques are studied, such as region of interest (ROI) calculation and tunnel vision optimization considering the characteristics of the human visual system. A prototype system has been developed and used to carry out an experimental case analysis. The experimental results show that the number of triangles drawn in a flood VR scene is reduced by approximately 30%–40% using this method and that the average frame rate is stable at approximately 90 frames per second (fps), significantly improving the efficiency of scene rendering and reducing motion sickness.

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