Telfor Journal (Nov 2018)

Development of the Game Hangman in Assembly Programming Language

  • S. Tešanović,
  • P. Mitrović

DOI
https://doi.org/10.5937/telfor1802134T
Journal volume & issue
Vol. 10, no. 2
pp. 134 – 138

Abstract

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This paper describes the realization of the Hangman game in Microsoft Visual Studio, using the assembler programming language, Kip Irvine's and MASM libraries. Knowledge of the work in the software tool is demonstrated, as well as advanced knowledge of assembler and work with library functions. The obtained game uses less CPU time than its realizations in other higher level programming languages.

Keywords