Lingual (Nov 2022)

The Use of Game-Based Learning in Teaching English Vocabulary for Junior High School Students': Teachers' Perceptions

  • Rini Listyowati,
  • Moh. Hidayat

DOI
https://doi.org/10.24843/LJLC.2022.v14.i02.p04
Journal volume & issue
Vol. 14, no. 2
pp. 26 – 29

Abstract

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This article aims to determine the teacher's perception of the implementation of based learning game in teaching vocabulary to junior high school students. The research method used in this research is descriptive qualitative. One teacher from each of the three types of SMP in Madura; Mts. Nahdlatut Thullab Omben, SMPI An-Nidhomiyah Pamekasan, and Mts. An-Nur Dharma Camplong participated in a semi-structured interview. Data collection was done through interviews, observation and documentation. Five questions are submitted in Indonesian to make it easier for participants to comprehend and respond them and then transcribe to collect data. It the results of this research are positive perceptions with teachers of the use of game-based learning as a medium for teaching vocabulary. They also agreed that game-based learning is feasible to increase vocabulary of students because There are further benefits. regardless of the challenges they face.

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