Revista Brasileira de Ciências do Esporte ()
Active videogames promotes cardiovascular benefits in young adults? Randomized controlled trial
Abstract
Abstract Objectives To investigate how quickly active video games, structured and unstructured, provide changes in hemodynamic variables in young adults during a 6-week intervention. Method Twenty participants after baseline assessments, participants were randomized: structured active videogame (n = 6), unstructured active videogame (n = 7) and a control group (n = 7). Participants played their respective active videogame 3 times a week for 6-weeks (30 min-session). Results Structured active videogame in exactly 6 weeks shown improvements reducing the heart rate (heart rate; 14% of variation; p 0.05). Conclusions The 6-week training program with active videogame reduced the heart rate (structured – 6th week). However, active videogames generally do not promoted benefits for normotensive young adults.
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