Journal of Computer Science and Technology (Jun 2010)
MultiMice Air Hockey. A Game with a Low-Cost Non-Conventional Interface
Abstract
Interaction between user and computer is gradually going beyond the traditional mouse and keyboard. New ways of interaction are emerging, which use new and different means for data acquisition. Virtual or augmented reality, haptic, tangible or camerabased user interfaces are all examples of this. Computer games take advantage of these new facilities, as they obtain the benefit of providing new user (player) experience with every new interface developed. In this article, we present a nonconventional user interface for the popular Air Hockey game. This interface is based on a table-like surface with support for multiple users. Additionally, it does not require special nor costly hardware.