Studia Universitatis Babes-Bolyai: Series Informatica (Dec 2010)

Global Search and Local Ascent for Large Cournot Games

  • Maria Sarasan,
  • Tudor Dan Mihoc,
  • Rodica Ioana Lung,
  • Dumitru Dumitrescu

Journal volume & issue
Vol. 55, no. 4
pp. 85 – 92

Abstract

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Equilibria detection in large games is a fundamental problem in computational game theory. A memetic algorithm, Global Search and Local Ascent (GSLA), is proposed. GSLA's performance is evaluated by means of numerical experiments within the framework of a Cournot game involving up to 100 players and by comparison with an evolutionary multiobjective optimization algorithm adapted for Nash equilibria detection.