Nature Communications (Feb 2018)

Crosstalk in concurrent repeated games impedes direct reciprocity and requires stronger levels of forgiveness

  • Johannes G. Reiter,
  • Christian Hilbe,
  • David G. Rand,
  • Krishnendu Chatterjee,
  • Martin A. Nowak

DOI
https://doi.org/10.1038/s41467-017-02721-8
Journal volume & issue
Vol. 9, no. 1
pp. 1 – 8

Abstract

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Social interactions among people are often repeated, and yet it is assumed that simultaneous interactions are independent from one another. Here, Reiter and colleagues describe a conceptual framework where an action in one game can influence the decision in another.