Scientific Data (Jun 2022)

BIRAFFE2, a multimodal dataset for emotion-based personalization in rich affective game environments

  • Krzysztof Kutt,
  • Dominika Drążyk,
  • Laura Żuchowska,
  • Maciej Szelążek,
  • Szymon Bobek,
  • Grzegorz J. Nalepa

DOI
https://doi.org/10.1038/s41597-022-01402-6
Journal volume & issue
Vol. 9, no. 1
pp. 1 – 15

Abstract

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Measurement(s) personality trait • gaming experience • game experience • Electrocardiography • Galvanic Skin Response • Accelerometer • Gyroscope • In-Game Activity • Facial Expression • Emotion • Screen recording • Age Technology Type(s) personality trait measurement • own questionnaire • game experience questionnaire • Electrocardiography • Galvanic Skin Response • Gamepad • Own Logging Mechanism • Camera Device • Microsoft Face API • Own Widget • Screencast tool Sample Characteristic - Organism Homo sapiens Sample Characteristic - Environment Game environment Sample Characteristic - Location Krakow