Digital Presentation and Preservation of Cultural and Scientific Heritage (Sep 2015)

LecceAR: An Augmented Reality App

  • Francesco Banterle,
  • Franco Alberto Cardillo,
  • Luigi Malomo,
  • Paolo Pingi,
  • Francesco Gabellone,
  • Giuseppe Amato,
  • Roberto Scopigno

DOI
https://doi.org/10.55630/dipp.2015.5.9
Journal volume & issue
Vol. 5

Abstract

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This paper discusses a case study on the use of augmented reality (AR) within the context of cultural heritage. We implemented an iOS app for markerless AR that will be exhibited at the MUST museum in Lecce, Italy. The app shows a rich 3D reconstruction of the Roman amphitheater, which is nowadays only partially visible. The use of state-of-the-art algorithms in computer graphics and computer vision allows the viewing and the exploration of the ancient theater in real-time.

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