Mathematics (Aug 2022)
An Improved Matting-SfM Algorithm for 3D Reconstruction of Self-Rotating Objects
Abstract
The 3D reconstruction experiment can be performed accurately in most cases based on the structure from motion (SfM) algorithm with the combination of the multi-view stereo (MVS) framework through a video recorded around the object. However, we need to artificially hold the camera and stabilize the recording process as much as possible to obtain better accuracy. To eliminate the inaccurate recording caused by shaking during the recording process, we tried to fix the camera on a camera stand and placed the object on a motorized turntable to record. However, in this case, the background did not change when the camera position was kept still, and the large number of feature points from the background were not useful for 3D reconstruction, resulting in the failure of reconstructing the targeted object. To solve this problem, we performed video segmentation based on background matting to segment the object from the background, so that the original background would not affect the 3D reconstruction experiment. By intercepting the frames in the video, which eliminates the background as the input of the 3D reconstruction system, we could obtain an accurate 3D reconstruction result of an object that could not be reconstructed originally when the PSNR and SSIM increased to 11.51 and 0.26, respectively. It was proved that this algorithm can be applied to the display of online merchandise, providing an easy way for merchants to obtain an accurate model.
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