IEEE Access (Jan 2024)

Workflow for Creating Animated Digital Replicas of Historical Clothing

  • Jiri Kubista,
  • Oldrich Linhart,
  • David Sedlacek,
  • Sven Ubik

DOI
https://doi.org/10.1109/ACCESS.2024.3413674
Journal volume & issue
Vol. 12
pp. 83707 – 83718

Abstract

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Preserving and presenting historical clothing items in museum collections is challenging due to their sensitivity to handling but of great importance due to their deterioration over time. Creating digital replicas of these items can give museums unique documentation and presentation possibilities. A specific workflow is needed to create 3D digital models that can be simulated in real time to present clothing objects in motion and a realistic environment. This paper presents a detailed description of the workflow to create realistic 3D digital models of historical clothing items for motion animation. We demonstrate the use of the workflow on clothing items from the Prague City Museum’s collection.

Keywords