International Journal of Interactive Multimedia and Artificial Intelligence (Jun 2018)

Object Detection and Tracking using Modified Diamond Search Block Matching Motion Estimation Algorithm

  • Apurva Samdurkar,
  • Shailesh Kamble,
  • Nileshsingh Thakur,
  • Akshay Patharkar

DOI
https://doi.org/10.9781/ijimai.2018.5111
Journal volume & issue
Vol. 5, no. 1
pp. 73 – 85

Abstract

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Object tracking is one of the main fields within computer vision. Amongst various methods/ approaches for object detection and tracking, the background subtraction approach makes the detection of object easier. To the detected object, apply the proposed block matching algorithm for generating the motion vectors. The existing diamond search (DS) and cross diamond search algorithms (CDS) are studied and experiments are carried out on various standard video data sets and user defined data sets. Based on the study and analysis of these two existing algorithms a modified diamond search pattern (MDS) algorithm is proposed using small diamond shape search pattern in initial step and large diamond shape (LDS) in further steps for motion estimation. The initial search pattern consists of five points in small diamond shape pattern and gradually grows into a large diamond shape pattern, based on the point with minimum cost function. The algorithm ends with the small shape pattern at last. The proposed MDS algorithm finds the smaller motion vectors and fewer searching points than the existing DS and CDS algorithms. Further, object detection is carried out by using background subtraction approach and finally, MDS motion estimation algorithm is used for tracking the object in color video sequences. The experiments are carried out by using different video data sets containing a single object. The results are evaluated and compared by using the evaluation parameters like average searching points per frame and average computational time per frame. The experimental results show that the MDS performs better than DS and CDS on average search point and average computation time.

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