Sciences du Jeu (Mar 2022)
Formalisations du jeu vidéo : la métaphore langagière du jeu mise à l’épreuve au travers du concept de ludème
Abstract
Whether they address game design or analysis, works in the field of game studies often suggest or refer to various abstract design concepts that seem to demonstrate a strong interest for formal and terminological considerations. The breadth of this topic makes it difficult to compare and draw meaningful connections between such works, due to the wide variety of the proposed approaches. As such, the aim of this article will be to highlight some of the intersecting points of the different questions and solutions that have been raised until now, and to offer a brief overview of these contributions, before eventually suggesting a framework built on this theoretical tradition. The model we put forward is based on the notions of ludemes and sequences, and is driven by the desire to provide conceptual tools for game design and analysis.
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