Дискурс (Nov 2021)

No Kidding Games

  • E. I. Besedina,
  • I. V. Kuzmich,
  • N. V. Maklakova,
  • E. A. Shamina

DOI
https://doi.org/10.32603/2412-8562-2021-7-5-126-142
Journal volume & issue
Vol. 7, no. 5
pp. 126 – 142

Abstract

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Introduction. The article examines changes in global education paradigm in coronavirus pandemic situation. It is not just a shift from classroom to remote instruction based on new technologies. It is also a dramatically new mode of communication in sudden and forced conditions, which requires teachers to revise traditional classroom teaching methods, as with remote learning students tend to lose concentration fairly quickly, distract, become less motivated and bored. As a result, the outcome is not as they expected. Including language games, which are relaxing and entertaining, into a syllabus helps increase motivation, academic self-esteem and improve the results.Methodology and sources. The present study was based on the authors’ personal experience in teaching English to both students of linguistics and engineering students. Specifically designed questionnaires were also used to have opinions of the students, as well as the teachers of English.Results and discussion. An obvious and important result of the study is that traditional foreign language teaching methods should be revised under the coronavirus pandemic situation. The syllabi should be adapted to advanced emote teaching a learning technologies and language games should be included to increase learners’ motivation and academic self-esteem.Conclusion. Language games are a valuable resource to adapt foreign language teaching to remote instruction under coronavirus pandemic situation. They can be an integral part of any aspect of a language taught to learners of all levels.

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