Iranian Journal of Information Processing & Management (Mar 2018)
Designing a conceptual model for implementing gamification in IRANDOC thesis and dissertations registration system
Abstract
Gamification is one of the most important method in acquiring and improving user engagement and challenging competitors. It defines as using game based thinking and game elements in non-game context to encourage users, solve the problems and to gain certain behaviors. Developing a conceptual model for improving the process of obtaining data in thesis and dissertations registration system is the goal of this paper. The designed conceptual model consists of four steps. During these steps, business goal, users and their desired behaviors are defined. Using this information, the conceptual model is developed in the fourth step.