JMIR Serious Games (Nov 2024)

Electronic Feedback Alone Versus Electronic Feedback Plus in-Person Debriefing for a Serious Game Designed to Teach Novice Anesthesiology Residents to Perform General Anesthesia for Cesarean Delivery: Randomized Controlled Trial

  • Allison Lee,
  • Stephanie Goodman,
  • Chen Miao Chen,
  • Ruth Landau,
  • Madhabi Chatterji

DOI
https://doi.org/10.2196/59047
Journal volume & issue
Vol. 12
pp. e59047 – e59047

Abstract

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Abstract BackgroundEmergenCSim ObjectiveWe hypothesized that an in-person debriefing in addition to the SG-embedded electronic feedback will provide superior learning than electronic feedback alone. MethodsNovice first-year anesthesiology residents (CA-1; n=51) (1) watched a recorded lecture on general anesthesia for emergent cesarean delivery, (2) took a 26-item multiple-choice question pretest, and (3) played EmergenCSim ResultsFor groups EF and IPD+EF, respectively, mean pretest scores were 18.6 (SD 2.5) and 19.4 (SD 2.3), and mean posttest scores were 22.6 (SD 2.2) and 22.1 (SD 1.6; F1,49PF1,49P ConclusionsAdding an in-person debriefing experience led to greater improvement in SG scores, emphasizing the learning benefits of this practice. Improved SG performance in both groups suggests that SGs have a role as independent, less resource-intensive educational tools.