Современные информационные технологии и IT-образование (May 2020)
The Use of Algorithmic Skeletons to Design Actor-Based Parallel Algorithms
Abstract
The paper proposes a method for writing parallel algorithms. Our goal was to make a detailed description of concurrency while carrying no dependencies in programming language or underlying parallel architecture. We also wanted the description to be algorithmic, so simple for the programmer. The goal was achieved by adapting Cole's algorithmic skeletons to represent the structure and Hewitt’s actor model to represent the semantics of parallel algorithms. We used a sorting algorithm to show the idea of the method. To get parallel sorting, one should parallelize the code that controls the order of comparison-swap operations. It is obvious, that the parallelization will be the same for algorithms with different comparison-swap operations. The design method consists in writing algorithms in a form with known parallelization. Consequently, the form of an algorithm presents concurrency. For a more general form than in the sorting example, we used an algorithmic interpretation of the actor model. Based on the algorithmic interpretation of the actor model, we described a parallel computational process of the sorting algorithm. The algorithmic interpretation of the actor model distinguishes our method from functional and object-oriented approaches. It also makes code portable, and does not require synchronization and communication primitives. Only one skeleton is used instead of the skeleton system in Cole's method. The features of the method ensure its applicability in the design of many-task and workflow applications. The method confirms its efficiency for a wide class of parallel architectures ranges from single multiprocessor to hybrid cloud systems.
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