Revista Internacional de Organizaciones (Jun 2017)

Yu-Kai Chou (2016). Actionable Gamification: beyond points, badges and leaderboards. Octalysis Media: Fremont. CA

  • Ferran Teixes Argilés

DOI
https://doi.org/10.17345/rio18.137-144
Journal volume & issue
no. 18

Abstract

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