Journal on Interactive Systems (Nov 2016)

Dynamic game difficulty balancing in real time using Evolutionary Fuzzy Cognitive Maps with automatic calibration

  • Lizeth Joseline Fuentes Perez,
  • Luciano Arnaldo Romero Calla,
  • Anselmo Antunes Montenegro,
  • Luis Valente,
  • Esteban Walter Gonzales Clua

DOI
https://doi.org/10.5753/jis.2016.668
Journal volume & issue
Vol. 7, no. 1

Abstract

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