Aksioma: Jurnal Program Studi Pendidikan Matematika (Oct 2021)
PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS ANDROID BERBANTUAN SMART APPS CREATOR DALAM MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH
Abstract
Abstrak Penelitian ini bertujuan untuk: a) menguji validitas media pembelajaran matematika berbasis Android berbantuan Smart Apps Creator menurut para ahli materi dan media; b) menguji tingkat kepraktisan media pembelajaran matematika berbasis Android berbantuan Smart Apps Creator menurut mahasiswa pengguna; dan c) menguji tingkat efektivitas media pembelajaran matematika berbasis Android berbantuan Smart Apps Creator terhadap peningkatan kemampuan penguasaaan pemecahan masalah matematis mahasiswa pengguna. Subjek penelitian adalah mahasiswa semester dua yang mengambil matakuliah matematika ekonomi di salah satu perguruan tinggi di Banten. Instrumen yang digunakan adalah angket dan tes. Penelitian ini menggunakan jenis penelitian dan pengembangan atau yang dikenal dengan Research and Development (R&D) dengan model pengembangan ADDIE terdiri dari 5 (lima) tahapan yaitu Analysis, Design, Development, Implementation, dan Evaluation. Hasil uji kevalidan dari para ahli materi dan media diperoleh bahwa media pembelajaran matematika berbasis android berbantuan Smart Apps Creator termasuk pada kriteria kelayakan sangat valid dan dapat digunakan tanpa revisi. Uji kepraktisan oleh mahasiswa pengguna media pembelajaran diperoleh bahwa media pembelajaran matematika berbasis android berbantuan Smart Apps Creator termasuk dalam kriteria sangat praktis. Adapun uji efektivas produk yang dikembangkan diperoleh bahwa media pembelajaran matematika berbasis android berbantuan Smart Apps Creator efektif dalam meningkatkan kemampuan pemecahan masalah matematis. Kata kunci: berbasis android, kemampuan pemecahan masalah matematis, media pembelajaran, Smart Apps Creator Abstract This study aims to: a) test the validity of the Android-based mathematics learning media assisted by Smart Apps Creator according to material and media experts; b) testing the practicality of the Android-based math learning media assisted by Smart Apps Creator according to student users; c) testing the effectiveness of the Android-based mathematics learning media assisted by Smart Apps Creator towards increasing the students' mathematical problem-solving ability. The research subjects were second-semester students who took economics mathematics courses at one of the universities in Banten. The instruments used are questionnaires and tests. This study uses a type of research and development known as Research and Development (R&D) with the ADDIE development model consisting of 5 (five) stages, namely Analysis, Design, Development, Implementation, and Evaluation. The validity test results from material and media experts showed that the Android-based mathematics learning media assisted by Smart Apps Creator included very valid criteria and could be used without revision. The practicality test by students using learning media obtained that the Android-based mathematics learning media assisted by Smart Apps Creator was included in the very practical criteria. As for the product effect test, it was obtained that the Android-based mathematics learning media assisted by Smart Apps Creator was effective in improving students' problem-solving skills. Keywords: Android based, learning media, mathematical problem-solving ability, Smart Apps Creator.
Keywords