Heliyon (Nov 2022)

The effect of gamified robot-enhanced training on motor performance in chronic stroke survivors

  • Arzu Guneysu Ozgur,
  • Maximilian J. Wessel,
  • Jennifer K. Olsen,
  • Andéol Geoffroy Cadic-Melchior,
  • Valérie Zufferey,
  • Wafa Johal,
  • Giulia Dominijanni,
  • Jean-Luc Turlan,
  • Andreas Mühl,
  • Barbara Bruno,
  • Philippe Vuadens,
  • Pierre Dillenbourg,
  • Friedhelm C. Hummel

Journal volume & issue
Vol. 8, no. 11
p. e11764

Abstract

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Task-specific training constitutes a core element for evidence-based rehabilitation strategies targeted at improving upper extremity activity after stroke. Its combination with additional treatment strategies and neurotechnology-based solutions could further improve patients' outcomes. Here, we studied the effect of gamified robot-assisted upper limb motor training on motor performance, skill learning, and transfer with respect to a non-gamified control condition with a group of chronic stroke survivors. The results suggest that a gamified training strategy results in more controlled motor performance during the training phase, which is characterized by a higher accuracy (lower deviance), higher smoothness (lower jerk), but slower speed. The responder analyses indicated that mildly impaired patients benefited most from the gamification approach. In conclusion, gamified robot-assisted motor training, which is personalized to the individual capabilities of a patient, constitutes a promising investigational strategy for further improving motor performance after a stroke.

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