Автоматизация технологических и бизнес-процессов (Apr 2023)

INTERACTIVE LEARNING PLATFORM WITH GAMIFICATION ELEMENTS

  • Danylo Orlovskyi,
  • Valentyna Yuskovych-Zhukovska

DOI
https://doi.org/10.15673/atbp.v15i1.2494
Journal volume & issue
Vol. 15, no. 1
pp. 11 – 11

Abstract

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In the modern world, the main source of learning and other information is the Internet, as a result of which the demand for online education is constantly growing in the digital space. The development of modern information technologies in Ukraine creates conditions for the development of online courses and powerful learning platforms. The main element of online learning is a high-quality and effective learning platform. The transfer of learning courses from the real world to the virtual one requires specialized platforms and services that allow the structuring of learning content and changing the format of the presentation of learning material. Based on the analysis of existing learning platforms, it was found that among students there is a demand for the use of game technologies during lessons, which, according to the results of scientific research, enrich the learning process. Therefore, the development of a learning platform with elements of gamification is relevant. An interactive learning platform with elements of gamification and artificial intelligence was demonstrated. This platform will contribute to the development of e-learning, conducting online classes by teachers for students at a new level.

Keywords